Freya HolmérThe Cascading Workarounds of Feature GapsWhen creating plugins, such as my old Shader Forge, or now, Shapes, you generally want it to look and feel native, as well as being…Oct 4, 20201Oct 4, 20201
Freya HolmérThe ever so lovely Bézier curveBézier curves are, to me, one of the best examples of mathematical beautyNov 17, 20186Nov 17, 20186
Freya HolmérFear of irrelevancy on social mediaI have a few rules when posting things online, at least two of which I am now breaking with this post. First, I apologize for not posting…Feb 2, 20173Feb 2, 20173
Freya HolmérinNeat CorpThe Design of the Portal LocomotionWe’ve gotten a lot of questions on why and how we came up with the design of our locomotion system in Budget Cuts — here’s the definitive…Aug 4, 201611Aug 4, 201611
Freya HolmérMagic: The OverwatchLately I’ve been playing quite a bit of Overwatch in my spare time. As a fan of both Overwatch and Magic: The Gathering, I thought I’d…Jul 17, 20161Jul 17, 20161